TRUSTFELL NOTES
Isaac's room is ridiculously neat - you'll notice that there's nothing out of place and nothing looks cluttered. You can find most of his belongings in his trunk, though all the items he wanted to keep are in the closet. There are some notes laid out on his desk as well, addressed to the other people here (and one other person).
Those might not be the first things you see though, since there are the designs painted on two of the walls. You'll find yourself staring at a map of Amestris with certain cities labeled. Ishval is circled in red. Some of them have paper duct-taped nearby with Isaac's handwriting, written in code of course.
The second wall has a map of Central City with a familiar alchemical array painted through it in red. Three specific points are marked on this map and once again there's duct tape and paper containing notes on whatever it is this one's supposed to represent.
Inside the desk you can find an alarming amount of notes - they're written in Amestrian and coded in a cipher that involves numbers, letters, and mathematical equations. If you're able to figure out the cipher you're certainly welcome to read them! Otherwise these are coded to look like research notes on his alchemy.
Those might not be the first things you see though, since there are the designs painted on two of the walls. You'll find yourself staring at a map of Amestris with certain cities labeled. Ishval is circled in red. Some of them have paper duct-taped nearby with Isaac's handwriting, written in code of course.
The second wall has a map of Central City with a familiar alchemical array painted through it in red. Three specific points are marked on this map and once again there's duct tape and paper containing notes on whatever it is this one's supposed to represent.
Inside the desk you can find an alarming amount of notes - they're written in Amestrian and coded in a cipher that involves numbers, letters, and mathematical equations. If you're able to figure out the cipher you're certainly welcome to read them! Otherwise these are coded to look like research notes on his alchemy.

no subject
Apparently he'd be perfectly fine with travelling to other worlds in order to meet girls. His priorities are screwed up, but he seems to be alright otherwise. He's a soldier, but he was brought here on his first day. I kind of want to tell him about how terrible it is... but I don't know if I really want to make him nervous about what he's going back to.
If he lives through this, anyway. Maizono could have targeted him. He could have died instead of Mallick. It's weird to think about.
WEEK 2
He seems to have settled down a little, which is good. He comes off as laid-back a lot of the time, but I don't think that's necessarily a bad thing.
WEEK 3
Well, maybe I was wrong about him settling down. He's still himself, but he's pretty good at knowing when to cool down on the flirting front. I kinda told him way more than I should have about Ishval, but I don't think that's anything to worry too much about. Out of everyone here, I think Inigo would get it the best.
It's really weird to think that he's a soldier at such a young age. I feel like he should probably be more mature, but with everything he's seen he's probably really fucked up. Maybe it's impressive that he's holding it together as well as he is.
WEEK 4
I think I'm telling him too much. He's a kid, I shouldn't burden him with this. But he's also a soldier and I think if anyone can understand, it's him.
He was really fucked up by Brady's death. Also his dad apparently rips peoples' thumbs off? So that's... something.
WEEK 6
No one died this week, but for a moment I thought Inigo had. That would've fucked me up, I think.
WEEK 7
I'm so sorry, Inigo.