TRUSTFELL NOTES
Isaac's room is ridiculously neat - you'll notice that there's nothing out of place and nothing looks cluttered. You can find most of his belongings in his trunk, though all the items he wanted to keep are in the closet. There are some notes laid out on his desk as well, addressed to the other people here (and one other person).
Those might not be the first things you see though, since there are the designs painted on two of the walls. You'll find yourself staring at a map of Amestris with certain cities labeled. Ishval is circled in red. Some of them have paper duct-taped nearby with Isaac's handwriting, written in code of course.
The second wall has a map of Central City with a familiar alchemical array painted through it in red. Three specific points are marked on this map and once again there's duct tape and paper containing notes on whatever it is this one's supposed to represent.
Inside the desk you can find an alarming amount of notes - they're written in Amestrian and coded in a cipher that involves numbers, letters, and mathematical equations. If you're able to figure out the cipher you're certainly welcome to read them! Otherwise these are coded to look like research notes on his alchemy.
Those might not be the first things you see though, since there are the designs painted on two of the walls. You'll find yourself staring at a map of Amestris with certain cities labeled. Ishval is circled in red. Some of them have paper duct-taped nearby with Isaac's handwriting, written in code of course.
The second wall has a map of Central City with a familiar alchemical array painted through it in red. Three specific points are marked on this map and once again there's duct tape and paper containing notes on whatever it is this one's supposed to represent.
Inside the desk you can find an alarming amount of notes - they're written in Amestrian and coded in a cipher that involves numbers, letters, and mathematical equations. If you're able to figure out the cipher you're certainly welcome to read them! Otherwise these are coded to look like research notes on his alchemy.

no subject
I don't know much about him. He seems alright, I guess. It's kind of hard to tell with people here.
WEEK 3
He got a shark from the vending machine. A shark. Apparently his name's Sharpedo and he's a water and dark type who is good against ghosts. I feel like I learned everything and nothing about Pokemon from that conversation. Archie also taught me about coconuts, so there's that.
...And then he killed Flemming, because Flemming attacked him first. What the hell else was Archie supposed to do? Still... I don't feel as bad about this as I did Mallick. Is it because I liked Maizono a lot? It is because I'm getting used to this? I don't know.
I wish I could've gotten to know Archie better. I never got to ask him about his title.
WEEK 4
Sharpedo and Muk were with Brady, but he died. I feel bad for these Pokemon...